Wizard: Starting With the Knights Breathing Method Chapter 2872: 584: Dominating the Multidimensional Plane, Hail the Name of Dusk!

Previously on Wizard: Starting With the Knights Breathing Method...
The last Amethyst Saint pondered the rising threat of the Dusk Palace Master, who seemed poised to ascend to Level 11, prompting plans to forge his body into a supreme treasure and seek refuge in the astral world with aid from Master Bao Long. In the Star Wilderness, Sea Beast God Bosais grew anxious upon learning of the Dusk Palace Master's solo slaying of the Old Sea Dominator Rul and Dusk Sun God Art, deciding to flee to the Thousand Hills Countries under the Lord of Storm's protection to evade retribution. Sky and Bird God Denis, relieved at avoiding confrontation, sealed his divine domain and instructed his angels to avoid provoking the Nora Civilization amid brewing astral turmoil. On the Star Realm Battlefield, Blood Fire Dominator, locked in fierce combat with the Stinging Snake Queen, was nearly undone by the shocking news of Art's death.

The father's demise brought joy to his son, yet greater anxieties loomed.

The Lord of Dusk indeed wields level 10 battle prowess. Even with his cultivation stuck at level 9, he demands respect as a rival of equal standing.

Defeating level 10 foes one after another three times straight—this isn't mere chance; it's sheer, overwhelming might!

Once the Stinging Snake affair concludes, he needs to act decisively. He knows full well that, among the astral realm's deities today, the Lord of Dusk seethes with unbridled loathing toward him!

...

Five years passed.

Nora Calendar 1677, Blood Battle 1565.

Ancient Dragon Continent.

A deceptive peace hangs over the region, thick with impending conflict's strain.

The land of the Mechanical School.

Workers toil without pause, pouring every ounce of effort into crafting Nightmare Vanguard armors.

The Deep Space Wanderer Jarvis, freshly ascended to the All Machines are One realm, oversees this vital endeavor. These Nightmare Vanguards appear in glossy black, shaped like insects rather than humans, drawing their framework from the Dark Insects' design.

Studies have shown that the bodily forms of these beings boast incredibly sophisticated structures, outstripping the Mechanical School's present technological prowess and offering immense potential for study.

Witch’s Family.

Those witches skilled in alchemy are teaming up with the mighty Gandalf Pharmaceutical to churn out massive supplies of Dream Wall potion.

Consuming this elixir erects a formidable shield within the subconscious depths, staunchly blocking Nightmare Lords' dream assaults and sparing repeats of the horrors that befell White Narcissus and Rose Witch before.

To triumph in battle, one must grasp both foe and self, ensuring safety across countless clashes.

Drawing from prior ventures into the Nightmare World, Nora holds solid insights into Nightmare Creatures. Guided by the Nightmare Command Center, a host of potions tailored against these horrors has surfaced, with Triss herself devising more than a dozen varieties.

The Tower of Dawn, Starfire Wizard Academy, Fire Dragon Sky Work, Arcane Academy, and Giant Beast Paradise all channel their energies into forging aces against demons and nightmare entities.

Wanxiang Card Factory labors through endless nights to fabricate countless cards from the School of Dreams and Poisonous School, particularly the Plague Sequence devised by Levi, now rolling out in vast numbers.

Dusk Holy Temple.

Nora’s 2nd millennium late stage.

The Blood Knight, Ash Knight, Black Knight, Divine Light Knight, and Flower Knight have each advanced to the knight eighth-level domain in turn.

Lately, the Divine Light Knight’s offspring, Peacock Knight Lea, has triumphantly advanced to level 7, birthing the Dusk Holy Temple’s 16th Mythical Bloodline.

It bears the title Phoenix Breathing Skill.

As a breathing method centered on the body, the Phoenix echoes the Undying Bird yet stands apart, wielding dominion over all avian kinds, harnessing Phoenix Flame and the nine-hued sacred radiance!

Phoenix Flame rules over destruction, while the sacred radiance oversees restoration! .

At present, the 16 Mythical (Super Mythical) Bloodlines encompass Behemoth, Zouwu, Zhu Yan, Dragon Elephant, Kunpeng, Sun Chasing Dragon for strength-type;Heavenly Dog, Cosmic Light, Qing Niao for speed-type;Star Butterfly Dragon, Torch Dragon, Phoenix for physique-type;Xuan Turtle and Soaring Serpent for defense-type;and Endurance Jade Qilin and Perception Heavenly Fox.

In total, power-based lineages prevail, aligning with the dominant trend among today's Multidimensional Plane bloodlines, proving the simplest to advance.

What thrills Levi most is the emergence of scarce categories like physique, numbering three, poised as vital pillars for squad backing and bound to shine in upcoming group confrontations.

Each era boasts its legends, none without allies in the fray.

Presently, the Dusk Holy Temple swiftly integrates the bloodline crystal prizes from the Supreme Council, viewing these 16 Mythical Bloodlines as merely the beginning.

By the close of the 2nd millennium, they vow to surge past 20 varieties!

Naturally, with fresh talents ascending, stirrings ripple through the Dusk Eighteen Riders. Peacock Knight overthrew Pheasant Knight, claiming a spot among the Eighteen Riders.

Meanwhile, the Halo Knight, now at mid-level 6, issued a challenge to the Snow Dragon Knight. Leveraging the Cosmic Light Dragon bloodline and his storied battles of old, he clashed evenly with the early level 7 Snow Dragon Knight, only to fall short in the final exchange.

Post-clash, Snow Dragon Knight graciously yielded his role to Duke Rumon. Yet as a seasoned figure, he retains a seat on the Dusk Holy Temple's high council.

Soon after, word of the Grand Wizard's entry into the Dusk Eighteen Riders sent shockwaves across the Wizard World. Duke Rumon blazed the trail, inspiring countless Grand Wizards to a fresh path.

As the Dusk Holy Temple's collective power leaps to a bolder phase, bolder knight cards emerge apace, many crafted to counter Blood Battle threats and Nightmare incursions.

Per Six Holy Heavens' tallies, the Nightmare Emperor Dragon card lineup has for the first time eclipsed the Crimson Emperor Dragon in output, claiming the top spot and underscoring the era's dread of nightmares.

Tower of Summer Flowers.

Upon hitting knight eighth level, Elena entered seclusion, pursuing Eight Ring Perfection. Hasty pushes in the Energy Sect prove fruitless, so progress unfolds at a measured pace.

"Madam, see this—the Lord’s in the headlines once more."

Elena accepted the paper, its lead story featuring Levi yet again.

Supreme Council:

Recently, the Lord of Dusk vanquished the Old Sea Dominator at Abyss depth 186 in Sain World, rendering vital aid to the Pan-Plane Blood Battle effort. This stood as justified defense against the malevolent deity seeking to strike him down, the Lord of Dusk, Artu.

To honor these deeds, the Supreme Council bestows upon Ancient Dragon Continent the following:

1. 8 trillion Aether Stones.

2. Resources worth roughly 20 trillion, encompassing ores, healing plants, living specimens.

3. A treasure beyond price, the Wind and Thunder Divine Gold.

4. Two nine-level artifacts (Soothing Lamp and Realm of the Soul).

5. A Supreme Medal (bearing this emblem grants status and privileges matching Supreme Council members, allowing involvement in every council deliberation).

Congratulations to the Lord of Dusk for achieving the historic triumphs of Demon Slayer and God Slayer, and for valiantly saving myriad civilizations teetering on the brink from demonic onslaughts!

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